import { BattleObj } from "../hometest/BattleObj";

export class BattleEventType {
    private static baseEventId:number = 0
    private static next(){
        BattleEventType.baseEventId++;
        return BattleEventType.baseEventId;
    }

    static readonly BattleStart = BattleEventType.next(); //战斗开始
    static readonly BattlePause = BattleEventType.next(); //战斗暂停
    static readonly BattleEnd = BattleEventType.next(); //战斗结束


    static readonly HpChange = BattleEventType.next(); //血量改变


}